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 Supply Points and Bunkers

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GuardDawg1369
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Join date : 2010-01-05
Age : 46
Location : Northern Michigan

Supply Points and Bunkers Empty
PostSubject: Supply Points and Bunkers   Supply Points and Bunkers I_icon_minitimeWed Jan 06, 2010 7:19 am

Supply Points

Low on ammo? Taken some damage and don’t have a medkit? No problem – just head to the nearest supply point!



Identify supply points on your mini-map or CNI by its unique icon – a blue & white hexagon. To help them stand out, the supply point crate models flash and glitter (showing just how magical they are!).



To use a supply point, move up to within arm’s reach of one and hold down the O button when the action icon appears at the bottom of your screen. You’ll see your health increase over time and a reload bar will appear to show the progress of your reloading. All weapons and equipment that use ammo are reloaded at the same time.



Be careful – supply points are popular hunting grounds for snipers (and worse)!




Bunkers

Bunkers are forward emplacements used by the defending team to repel or slow down the initial attacker push in 128 & 256-player games.



Defending players will often start out the game spawning into a bunker assigned to their squad. All players spawning into a bunker will be in the main bunker area, where they can move the camera around with the right analog stick.



Pressing the O button at any time will exit the bunker at the exit location (you’ll see a transparent blue column showing this location while still inside the bunker).



Pressing the TRIANGLE button cycles between the main bunker area and the bunker’s turret. You can only get into the turret if it’s operational (i.e. not blown up) and there’s no one else in it.



While controlling the turret, use the right analog stick to aim the turret weapons, R1 to fire the mini-gun (there’s a short "spin up" time before bullets come out) and R2 to fire the anti-vehicle rockets.



Bunkers are a boon for defenders not only for the forward spawn ability and firepower, but because they also heal and resupply any defending team player that enters them.



Attackers can blow up a bunker by placing a charge on the power generator at the rear of the bunker (like supply points, they flash and glitter). Just run up to the generator and hold in O until the charge is planted (you’ll see a bar fill showing your progress). Watch your back!



Defenders can disarm a placed bomb before it detonates by moving to it and holding in the O button until the bar fills.



If a bunker is destroyed, defenders with repair kits can repair it back to functionality by equipping the repair kit, then holding in the FIRE button while within arm’s reach of any point of the destroyed bunker. A progress bar shows how much you’ve repaired and how much is left to do.



Attackers can also try to blow up the turret on top of the bunker. While heavy sniper rifles and machineguns will eventually do enough damage to kill a turret, rockets are usually the best way to do it. (Rockets doing low damage in the beta is a known issue and is being investigated.)



Destroyed turrets can be repaired by defenders by climbing up the ladders, equipping the repair kit, and holding in the FIRE button while within arm’s reach of the destroyed turret. Repairing a destroyed bunker automatically repairs the turret too.
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