Vehicles
In many maps, vehicles play a key part in the mission. At the very least, they’re a good way to zip around the level and get to where you need to go in a hurry. Attacking squads may have vehicles that serve as a mobile spawn point. In escort missions, the goal of the mission is itself a vehicle.
Get into and out of a vehicle by pressing the O button.
Change seats by pressing the TRIANGLE button.
You can see which seat you’re occupying in the small vehicle seating chart at the bottom left corner of the HUD. The position you’re in is highlighted yellow. All vehicles have 3 seats: driver, gunner, and passenger. There can only be one driver and one gunner, but several players may be in the passenger area (depending on the vehicle, your mileage may vary).
http://fp.scea.com//Content/Movies/19080/Images/12/image_1.jpg When in the driver’s seat, hold in R2 to accelerate and L2 for reverse. L1 applies the brakes and R1 will deploy a smoke screen that masks your vehicle from the enemy.
The left analog stick steers the vehicle and the right analog stick controls the camera position (all seats). Press the left analog stick plunger (L3) to re-center the camera behind the vehicle.
When in a vehicle’s turret, press R1 to fire the primary weapon. On APC’s press R2 to fire the secondary weapon, an anti-personnel machinegun. The right analog stick controls turret movement.
In the larger game types, attackers have APC vehicles that are mobile spawn points for a squad. If a squad’s APC is destroyed, anyone in it at the time is killed and the squad must respawn in a rear position until a new APC is generated for them.
Damaged vehicles can be repaired by teammates with repair kits.