cart0onnightmare Pack Member
Posts : 37 Howls Received : 2 Join date : 2010-01-06 Age : 38 Location : Toledo, Ohio
| Subject: MAG Developer Tips: Domination Discussion Thu Feb 11, 2010 5:08 pm | |
| Basic Tips:
The goal of the attackers in Domination is to destroy a rival PMC’s oil facility in 3 phases. Each attacking platoon first needs to simultaneously grab control of two burn-off towers. Once these are both held, they are destroyed and can’t be repaired. Destroying these towers also unlocks a pair of cooling towers which operate in a similar fashion. Once those are taken out, the attackers move in to take over oil pump controls and destroy the facility. The more pumps that are held, the faster you can damage the facility. The goal for the defenders is to keep the facility from taking too much damage before the attackers run out of reinforcements.
Try to stay near to your squad. Not only do you receive leadership bonuses but you are more likely to be resuscitated quickly. Come in prepared with a loadout that has a repair kit for defending and a rocket launcher for attacking. Advanced Tips:
If you are attacking:
Focus on taking out the defender bunkers and possibly the AAA before you go for the burn-off towers. Make sure that you take out the bunker turrets from behind cover before you rush in to plant charges on the bunker. You can damage the bunker turrets with rockets, grenades, APC turrets, and even small arms fire. Make sure that your squad leader puts down FRAGOs on each objective. Lead objective assaults with grenades. If you are defending:
Keep your bunker turret repaired. You can repair it faster with multiple people repairing at once, though there are diminishing returns. Repairing the AAA is a great stall tactic since it can push back the attackers. You can often grab a motor pool vehicle and drive up to repair it with some protection. You can force offensive Helicopters to fly off by damaging them, forcing attackers to spawn further away from the front lines. Repairing the doors around the objectives can prevent the attackers from flooding in. | |
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GROGEN_ONE Beta Dog
Posts : 98 Howls Received : 0 Join date : 2010-01-08 Location : Toronto the home of the leafs lol!!!
| Subject: Re: MAG Developer Tips: Domination Discussion Fri Feb 19, 2010 11:45 am | |
| I'm finding when we are attacking we are not rushing the letters in a group, so it's only about 3 of us max, which is impossible to get the letters if we do it this way. The other PMCs are getting better as well because a lot of clans are vetting to different PMCS, so naturally we're going to have to tighten up to get these letters. Some things I see way to often in a game is people hanging in the PMV way to long, which sometimes takes out 3 of our players. I can understand if we need to take out the AAAs again, but other then that we need to get our booties in those buildings healing and securing our letters.
I have also noticed that there is always a back way to all the letters, which some times can be used as a surprise ambush. I wouldn't use it all the time, but a good tactic is to arm the gate to blow then send a pack of our clan to the back entrance and unload on them. There should be a group of people watching the upper part of the level and some watching the bottom part of the level. I was doing this in B in the Valor area, and telling my teammates but no one would listen at the time. I know Fearday tried it out for himself and got in there and armed each time he did it.
Another thing I'm noticing is when one of our teammates shoots down one of our own. This is going to happen time to time so please don't complain about it for it only makes things worse. Just accept the fact you took down one of your teammates and move on. The last thing we want to hear is someone complaining that they shot you and you should of got out of the way lol... people don't have eyes in the back of their heads. | |
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